3D Equalizer Complete Course to Become a Matchmove Artist
About Course
A 3D Equalizer Complete Course to Become a Matchmove Artist is a comprehensive training program designed to teach Students how to use the 3D Equalizer software for camera tracking, object tracking, and integrating 3D elements with live-action footage. This course aims to provide both foundational and advanced skills, allowing students to work on professional visual effects (VFX) projects in the film, television, and gaming industries.
By the end of the course, students will have a comprehensive understanding of the 3D Equalizer software and will be equipped with the skills needed to handle complex matchmoving tasks. This includes tracking both static and moving objects, refining solves, integrating 3D models, and collaborating with other departments in the VFX pipeline. Additionally, they will have a solid foundation in how matchmoving fits into the overall production pipeline, allowing them to contribute effectively to professional VFX projects.
Course Content
Getting Started With 3DEqualizer
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3DEqualizer User Interface
10:29 -
Importing Footage and Preparing For Track
09:15 -
2D Tracking Fdundaments(Manual Tracking)
21:59 -
2D Tracking Continue….(Timeline Editor)
21:30 -
3D Camera Solve and Lens Parameter
12:12 -
Refining Camera Solve (Parameter Adjustment)
05:52 -
Scene Orientation and Test Objects Within 3D Equalizer
20:59 -
Exporting Camera Track For 3D Software(Maya)
04:41